Installation
============
It's recommanded to uninstall any previous version of Freetrack before install this one.
Filter note
============
To change the Freetrack filter, edit the 'Filter' entry in Freetrack.ini,
set it to 'auto', 'mmx' or 'sse2'.
The 'auto' mode should select the best filter for your cpu.
Windows Vista users :
=====================
You must use freetrack.exe with administrator right :
Right click on freetrack.exe and select compatibilty tab and enable "run as administrator ..." box.
Freetrack Version History
=========================
* 2.2.0.267
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.: RGB filter resolution and sensitivity improved.
.: Force Exposure integrated into camera properties, all slider and checkbox states are automatically remembered.
.: Smoothing and averaging made indepedent of frame rate.
.: Maintaining paused data is optional so that view can be changed by other means.
.: Tracked points are highlighted for better visibility.
.: Comprehensive software documentation.
.: Dialog displayed when new TrackIR program detected for name entry.
.: TrackIR, SmartNav and OptiTrack cameras supported. Need to install OptiTrack SDK.
.: Center of rotation calibration improved, simplified and extended to all 6dof tracking modes.
.: Camera calibration available for calibrating all distances to millimeters.
.: Profile extension changed from *.fgp (FreeTrack Game Profile) changed to *.ftp (FreeTrack Profile).
.: Controls now have default mapping.
.: Axis mapping, primarily for allowing head mounted cameras (x and y swapped with yaw and pitch).
.: Camera orientation can be accounted for so that translation directions are correct.
.: 3D preview options (in right click menu) for displaying render frame rate and pose data frame rate.
.: Fixed: TrackIR enabled games freezing on launch for some people (even when FreeTrack is not running).
.: Four point cap sensitivities increased to match three point cap and clip.
.: Open source FreeTrack interface available for 3rd party apps. See SDK directory.
.: Point size max/min diameter control.
.: Jitter changed to measure number of frames that deviate by more than 40 percent instead of 15 percent.
.: Fixed: Point tracking not covering entire video for resolutions 640x480 and higher.
.: Fixed: NAN axis-lock. A 3 point cap model that produced NAN errors is still degenerate though.
.: Fixed: 4 point cap custom model dimensions initialization.
.: Option to ignore backward Z movement, mainly to avoid virtual head passing through vehicle seat.
.: Video codec support should now include; YVU9, IF09, YV12, YV16, IYUV, I420, NV12, IMC1, IMC2, IMC3, IMC4, Y800, RGB8, Y8, GREY, YUYV, YUY2, YVYU, UYVY, Y422, RGB24, ARGB32 and RGB32.
.: USB Video Class (UVC) standard now supported (YUYV) (eg driverless webcam).
.: Wii remote camera auto-orientation using accelerometer data.
.: Added support for Wii remote camera, practically no cpu usage and more than triple normal webcam frame rate, tested with BlueSoleil.
.: Greyed disabled options in Camera Properties can be enabled just by clicking on them (auto-exposure workaround).
.: Extra game support if TIRViews.dll is available (comes with TrackIR software). Notably full 6DOF in FS2004.
.: Translation can be made with respect to current view, using optional yaw, pitch and roll and affecting optional x, y and z axes.
.: Fixed: RGB mode crashing with too much light.
.: 3D preview fps no longer limited to webcam fps, uses interpolated data, better representation of tracking quality.
.: Custom center; define your own default center location and orientation.
.: Grand Prix Legends TIR detection work-around.
.: Significant improvement to tracking responsiveness and accuracy by using weighted mean to find point centers instead of bounding box. Less smoothing required.
.: Control input now possible via mouse and joystick buttons and extended keyboard keys recognised.
.: Auto-select correct language on first run if translation available.
.: Multi-language support using DKLang. New translations must be made using DKLang Translation Editor, see Language directory for details.
.: Fixed: ArmA rapid view shaking due to short data timeout.
* 2.2.0.x (1,2,3,4,266)
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.: Beta test version (never released)
* 2.1.1.x (1,2)
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.: Maintenance release.
.: Small bugs fix.
* 2.1.0.1 Beta test version (never released)
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.: Multilanguage support(DKLang Translation Editor v3.0).
.: French Language file is included.
.: News GamesID support add.
* 2.1.0.0
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.: FS2004/2002 4dof support (requires FSUIPC.dll 3.xx in Modules directory)
.: Video demonstration mode.
.: Keyboard output.
.: Absolute mouse control, better accuracy for desktop use.
.: Pixel doubling
.: Improved responsiveness
.: Filter can be manually changed via ini file (auto, mmx, sse2).
.: 3D scene destroyed on minimization to improve compatibility.
.: Preset response curves available through right-click popup and ability to copy curves to other axes.
.: Response curves no longer cause centering lag.
.: Enlarged response curves from 160 to 180 degrees.
.: Output page added to GUI, mouse options for axis source, mousewheel and autopan, PPJoy controller number can now be selected.
.: Dynamic smoothing control, reduces when head moves, and increases when head is stationary.
.: Center hotkey works while paused.
.: Middle mouse center option.
.: Double-tap to change hotkey toggle mode.
.: Hotkey page added to GUI, stored in profile, axis and output have on/off hotkeys, smoothing can be modified via hotkey.
.: FSX support through SimConnect.
.: Launch at startup, start minimized, confirm close and auto-minimize options.
.: Video resolution remembered.
.: Force camera exposure control dialog, ensures new video streams have desired exposure.
.: Auto select correct filter for user's cpu if .ax file is missing.
.: RGB24 3 point tracking fixed.
.: 3 point cap tracking mode.
.: New interpolation timer with control of the number of additional frames.
.: Auto-load profile on detection of specified 6dof capable game, optional.
.: New profile manager, drag and drop games to associate them with a profile for autoloading.
.: Better synchronization of interpolation with webcam.
.: 'Floating deadzone' renamed to 'smoothing' to reduce ambiguity.
* 2.0.0.0
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.: 3 Points Clip and 4 points Cap optimizations.
.: Averge is included in profile tab
.: CJPG Not implemented
* 1.2.0.1 Beta test version (never released)
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.: include Single Point, 3 Points Clip, 4 Points Cap
.: New GUI with icons
.: News Functions
.: CJPG Not implemented
* 1.1.0.0
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.: Less CPU Usage
.: 4 Points Cap only
.: Filter Optimisation RGB 24 Bits, I420, RGB 555 (16 Bits)
.: CJPG Not implemented
.: About Tab
.: invert Tab
* 1.0.0.0
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.: First no beta release
.: 4 Points Cap only |