readme节选:
* 2.2.0.279
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.: Slow frame rate bug (intoduced by 2.2.0.278) fixed.
* 2.2.0.278
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.: Maintenance release.
.: TrackIR, SmartNav and OptiTrack cameras support removed.
.: Sliders bug fixed.
.: Video windows properties size bug fixed.
.: FSX Zoom sensibility fixed.
* 2.2.0.274,275
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.: Beta test version (Never released)
.: FSX Zoom sensibility fixed.
* 2.2.0.267
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.: RGB filter resolution and sensitivity improved.
.: Force Exposure integrated into camera properties, all slider and checkbox states are automatically remembered.
.: Smoothing and averaging made indepedent of frame rate.
.: Maintaining paused data is optional so that view can be changed by other means.
.: Tracked points are highlighted for better visibility.
.: Comprehensive software documentation.
.: Dialog displayed when new TrackIR program detected for name entry.
.: TrackIR, SmartNav and OptiTrack cameras supported. Need to install OptiTrack SDK.
.: Center of rotation calibration improved, simplified and extended to all 6dof tracking modes.
.: Camera calibration available for calibrating all distances to millimeters.
.: Profile extension changed from *.fgp (FreeTrack Game Profile) changed to *.ftp (FreeTrack Profile).
.: Controls now have default mapping.
.: Axis mapping, primarily for allowing head mounted cameras (x and y swapped with yaw and pitch).
.: Camera orientation can be accounted for so that translation directions are correct.
.: 3D preview options (in right click menu) for displaying render frame rate and pose data frame rate.
.: Fixed: TrackIR enabled games freezing on launch for some people (even when FreeTrack is not running).
.: Four point cap sensitivities increased to match three point cap and clip.
.: Open source FreeTrack interface available for 3rd party apps. See SDK directory.
.: Point size max/min diameter control.
.: Jitter changed to measure number of frames that deviate by more than 40 percent instead of 15 percent.
.: Fixed: Point tracking not covering entire video for resolutions 640x480 and higher.
.: Fixed: NAN axis-lock. A 3 point cap model that produced NAN errors is still degenerate though.
.: Fixed: 4 point cap custom model dimensions initialization.
.: Option to ignore backward Z movement, mainly to avoid virtual head passing through vehicle seat.
.: Video codec support should now include; YVU9, IF09, YV12, YV16, IYUV, I420, NV12, IMC1, IMC2, IMC3, IMC4, Y800, RGB8, Y8, GREY, YUYV, YUY2, YVYU, UYVY, Y422, RGB24, ARGB32 and RGB32.
.: USB Video Class (UVC) standard now supported (YUYV) (eg driverless webcam).
.: Wii remote camera auto-orientation using accelerometer data.
.: Added support for Wii remote camera, practically no cpu usage and more than triple normal webcam frame rate, tested with BlueSoleil.
.: Greyed disabled options in Camera Properties can be enabled just by clicking on them (auto-exposure workaround).
.: Extra game support if TIRViews.dll is available (comes with TrackIR software). Notably full 6DOF in FS2004.
.: Translation can be made with respect to current view, using optional yaw, pitch and roll and affecting optional x, y and z axes.
.: Fixed: RGB mode crashing with too much light.
.: 3D preview fps no longer limited to webcam fps, uses interpolated data, better representation of tracking quality.
.: Custom center; define your own default center location and orientation.
.: Grand Prix Legends TIR detection work-around.
.: Significant improvement to tracking responsiveness and accuracy by using weighted mean to find point centers instead of bounding box. Less smoothing required.
.: Control input now possible via mouse and joystick buttons and extended keyboard keys recognised.
.: Auto-select correct language on first run if translation available.
.: Multi-language support using DKLang. New translations must be made using DKLang Translation Editor, see Language directory for details.
.: Fixed: ArmA rapid view shaking due to short data timeout.
* 2.2.0.x (1,2,3,4,266)
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.: Beta test version (never released)
* 2.1.1.x (1,2)
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.: Maintenance release.
.: Small bugs fixed. |