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[原创] 准备起草给ED的lofc3 wish list建议单..欢迎大家提建议..

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发表于 2012-3-25 23:03:10 | 显示全部楼层 |阅读模式
本帖最后由 biller 于 2012-4-4 13:37 编辑

http://forums.eagle.ru/showthread.php?t=83426
ED的人发的.看来这个上面是LOFC3的玩家的许愿表
主要是为了征集AI作战的改进
但是愚以为,真正应该该进的是AI在地面上的智商..
和其他优化方面的问题..
还有很多SB问题..
为了让广大玩家避免,或者尝试让广大玩家避免LO里的SB问题..
所以我正在起草一个英文版的玩家意见列表,希望尽快由能在ED论坛上放话的人发表一下..
希望大家多提点改进LOFC的建议,然后我花点时间给翻译成英文,然后看谁能去回个帖..


-------------------------------------------------已下是以收集的可行建议-------------------------------------------------------------------
一.BUG问题
1.The afterburner flame board on the Admiral Kuznetsov and CVN-70 can't fall down after the fighters taking off
2.The afterburner flame can't light up the plane as in v1.12
3.In Su-27's EOS mod,players can chose R-77

二.建议
1.Add some fly-able planes that can carry on SEAD task,such as F-18(These kind off planes need'nt be like those in DCS serious)
2.Make the weather affecting limited areas or changeable available
3.Add some easy ramp start procedure.It doesn't need to look like what it is in DCS serious.It can simulate the procedure of ramp start in a more real way.For instance,after we press the engine start botton,the knobs and switches began to move automatically
4. It’s AI planes normal activities intelligence rather than the combat intelligence that need to be improved badly.For example,AI planes always do stupid thing on the groud.They always bump into each other,especially when two planes ramp from the opposite ramps or many planes ramp from the same air port. Because of the trafiic jam caused by those collisions,I can easily take out 7 or 8 planes on the taxiway and then the log will note down the resuluts.Here is another example.When,Mig-31 start from the hanger of the anapa air port,its wing will bump into the hangers as a result of the narrow space of the hangers.So I think it is necessary to improve the AI planes activities on the ground
5.Features on communications need to be improved. Currently, radio communications are only available among the player’s flight. I think the communication should be available among different combat units. For example, in an escort mission, if the fighters found that it is convenient for the attackers to engage the movers, the fighters should have the ability to call the attackers. What’s more,the radio communications between players and their wingmans should be improved.The AI wingmans request permission for attack in some cases, but instead of sending a permission,players only reply with some other messages such as “Engage Bandit”…….It’s awkward.
6. Please don’t change the characteristcs to balance the Russian and American fighters.In my opinion,the su-27 and the F-15 in version1.02 is more “real” then those in later versions.I wonder if you have make some changes on the aerodynamics settings in order to balance two sides. Moreover, the radar of the Su-27 and the F-15 looks have the same performance  I think a version truly show the unique features of the fighters is worth buying.
7.Graphics should be improved,especially the shadows.If a B-52 take of from novorrosisk,and the F3 fly-by camera is set by the end of the runway,the shadow of the B-52 on the ground will “stand” and flash in the sky..The water…When we see the land,the water is still being rendered…Whats more ,in FC2,the water option "medium" is actually high,and "high" is actually very high(That's fps killer...)..I wander whether it is the evidence you gave to show "Compared to FC1,FC2 has improved a lot in its water graphics..To be honest,the image optimization is terrible.Many players think ED has join in the secret project luanched by hardware producers in trying to promote their new products..
8.I think the time background of the game is vague.I believe that the latest plane in LOFC2 is the SU-34.It didn't come into use in 2006.But the in LOFC2,it has caused some problems.However,Su-27SM has been in use before 2006.F-15C has already changed its engine.It looks like the SU-27 in LOFC2 is the early version (SU-27B) which should be compared with F-15A,not F-15C.I think its unfair for the su-27Bs to combat with the F-15 seriers from model A to C.
9.The real Su-27 does have the ability to engage two bandits at a time.And the function of the SU-27s fire control systems has been weakened obviously.In the CNP mod of the SU-27,pilots should get more information about the target,like "bugging" in BMS4.The avioncis of  SU-27 is not simulated properly.The luanch procedure of R-27ER and R-27ET is not write.
10.Above all,improve the IQ of ED....
-------------------------------------------------已上是以收集的可行建议-------------------------------------------------------------------

目前我对于FC2还有点疑问
1.在气动上SU-27和F-15是否为了平衡而做了手脚..我只知道1.02里面这两玩意的气动还比较真实,到了1.12里就.......
2.FC2里F-15的雷达和SU-27的雷达在性能上(不是指显示的格式上)有没有差别?




发表于 2012-3-25 23:22:26 | 显示全部楼层
FC2里航母的挡焰板在飞机起飞后落不下来。还有飞机开加力后的火焰照不亮机身啊。不真实。以上2点在1.12里就没事。
发表于 2012-3-25 23:27:34 | 显示全部楼层
汗  这个我记得我半年前发过  楼主估计半年没上论坛了。
发表于 2012-3-26 10:26:08 | 显示全部楼层
ED官网上也吊着一个长长的wish list,不过没见ED鸟过任何玩家
发表于 2012-3-26 13:30:17 | 显示全部楼层
最该说的问题是,别再向fc2.0那样换汤不换药,应该有更大的改动,给玩家新的体验
发表于 2012-3-26 15:15:16 | 显示全部楼层
LO已经穷途末路了 再改有意思?
发表于 2012-3-26 15:54:43 | 显示全部楼层
许愿什么的就是个搅混水的..........
发表于 2012-3-26 16:36:16 | 显示全部楼层
本帖最后由 bird-2 于 2012-3-26 18:22 编辑

我希望的只是对抗上面的改进

苏机改进的方面:

SU27  能有双目标攻击能力,SU27的雷达跟踪频率和武器发射频率一样,火控有导弹命中敌机的时间显示,加强SU27 打HOJ, 打 HOJ 时,可以预估目标距离,采用不同的弹道,取消光电下,能切换出R77 的BUG.

美机改进的有:
把120导弹改回4马赫,取消主动弹的威胁告警,把拉烟层设在11000米左右。


如果条件允许的话,ED 是不是可以把速度干扰和距离干扰同时模拟出来呢?

以上纯属意淫,ED 采不采用都无所谓,目前所知道的在A10C 里的空空导弹弹道已经和BMS4 里一样了。

这个是很大亮点,再加上ED 这个平台,FC3 是非常值得期待的。


发表于 2012-3-26 21:11:48 | 显示全部楼层
1.希望能增加SEAD机种,就模拟到FC2中Su25T的水平就行,最好是F18和F16。
2.希望出现局部天气和可变天气。
3.希望增加地勤人员,能够完成装弹过程,和机场滑行引导。
4.希望增加几步简单冷启动步骤。
5.希望增加更强大的AI塔台。
6.希望能有更多地景:朝鲜半岛,中东地区,南斯拉夫地区。
发表于 2012-3-26 21:22:43 | 显示全部楼层
zeeshine 发表于 2012-3-26 21:11
1.希望能增加SEAD机种,就模拟到FC2中Su25T的水平就行,最好是F18和F16。
2.希望出现局部天气和可变天气。 ...

还要南海
发表于 2012-3-26 21:28:28 | 显示全部楼层
bird-2 发表于 2012-3-26 16:36
我希望的只是对抗上面的改进

苏机改进的方面:

有道理!
1、人类玩家操纵部分地面防空武器(作为对地党,长期打AI十分没劲,而且AI防空智商很低,反辐射导弹过去了也不知道关机……)
2、苏机能射主动弹,其他改进参考101
发表于 2012-3-26 23:29:56 | 显示全部楼层
顶11楼。
增强多人模式——能让专门的人控制地面防空系统;加入预警机,不用人开,而是专门让一个玩家控制探测设备,设置飞行计划;加强电子战,除了反辐射导弹,再加入更多软硬对抗方式,让AI控制就行了.....(不过电子战这种敏感玩意儿恐怕不容易搞到)
发表于 2012-3-27 08:48:09 | 显示全部楼层
内置IVC
发表于 2012-3-27 13:05:39 | 显示全部楼层
我草 2.0我呸 1.12我调中等设置 2.0我效果调低得不能再低 却玩起来卡得不得了 而1.12比2.0效果好几倍 却可以玩得很流畅 你说1.12su27和f15c气动怎么了 我觉得里面苏机很难控制 总是要不断使机头一下一下地向上 来保持水平飞 除了按h之外
 楼主| 发表于 2012-3-27 22:33:10 | 显示全部楼层
能减点BUG就减点
不试至少连希望都没有
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