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http://forums.eagle.ru/showthread.php?p=1725787#post1725787
SUBJECT TO CHANGE
Version 1.2.4 New Features
- AI Fw-190D9 with multiple skins.
- Graphical User Interface. New skin panels.
- Graphical User Interface. New Module Manager.
- Flaming Cliffs 3. New Six Degrees of Freedom (6DOF) cockpits for the Su-25, Su-27 and A-10A.
- Flaming Cliffs 3. Added vertical adjustments to the Su-25 gunsight for bomb, rocket, and missiles delivery. This includes 10 steps down [RALT - H] and 10 steps up [RSHIFT - H].
- Combined Arms. Added radar emission control. Key . This allows players to operate SAM radars in radar-silent mode.
- Combined Arms. Generic automatic transmission.
- Combined Arms. Axis controls for ground units implemented.
- The Radio Menu F10 option now works in network games.
- New trigger actions: "radio item add for coalition", "radio item remove for coalition", "radio item add for group", and "radio item remove for group".
- New Mission Editor features:
-Initialization Script Added
-Trigger Action: AI TASK renamed to AI SET TASK
-Trigger Action: AI PUSH TASK added
-Trigger Action: Set Flag Value added
-Trigger Action: Set Internal Cargo added
-Group LUA condition and % chance of appearance added
DCS World
- Some issues causing network instability have been fixed.
- Improved air-to-air missile performance.
- The missiles dynamic launch zone of fighters has been adjusted.
- The T-90 tank added the Encyclopedia.
- Fixed some Mission Editor and GUI crashes.
- Il-76 damage model has been corrected.
- Tail numbers stencil shimmering for the Il-76 model is fixed.
- The standard Russian Air Force MiG-31 skin is fixed.
- In ME airfield info page now includes airfield ATC frequency.
- Fixed ME issue regarding statics.
- Mission debrief. Accounting of released weapons has been corrected.
- Rearming & Refueling Window. The chaff and flare fields can increase countermeasures amount.
- Resource Manager (RM) - Smoke generators being duplicated in RM airbase weapons window has been fixed.
- Resource Manager (RM) - Increased the maximum storage fuel limit to 5,000 tons for each airbase.
- AI A-10 will no longer shoot all Mavericks at a single target.
- Axis assignments will print to input .html file
- ME inability to save file into mods folders has been fixed.
- Pilot skins added to the E-3A.
- The S-5 rocket warhead changed from HE to shaped-charge.
- Corrected valid firing azimuth for FSG "Molniya".
- New, more accurate, missile dynamics for the SA-19 Tunguska.
- Airfield marks disappearing after pressing "Cancel" on "Coalitions" window has been fixed.
- Fixed an issue where AI aircraft and vehicles set invisible = true, then set invisible = false, the ground AI vehicles still could not be detected.
- Fixed situation if player sets options to "pilot can control vehicle" and the mission doesn't have an aircraft, player can't control units.
- Fixed ME error when clicking a certain area in the track playback menu.
- F10 Radio item or add for coalition ALL has been removed.
- Fixed coalition helicopters unable to take off from aircraft carrier if "takeoff from ramp" condition is selected.
- Rearm and refuel menus have been removed. "Rearm & Refuel" command will now open Mission Resources Dialog.
- CG-60 Normandy will now attack Anti-Ship Missiles (ASM).
- Waypoint actions "Weapon hold" has been fixed.
- Helicopters sinking when they takeoff from an aircraft carrier has been fixed.
- Fixed S-300 launches not being shown in the de-brief.
- The COMM option status will now save in the mission.
- Fixed AI not always attacking targets during intercept task.
- Corrected ROE behavior issues.
- Fixed Tunguska tracking targets through buildings.
- Fixed server crashes, when one client fires an air-to-air missile and other client joins the game.
- Fixed F-16C Bl52d having old (Flanker) icon style on F10 view.
- Fixed incorrect aspect when recording video in 1280*720.
- ME. Some issues with copying, renaming and removing payloads has been fixed.
- Fixed helicopter AI ROE and threat reaction.
- Corrected air to Air ATGM delivery by AI Ka-50s.
- Fixed the inability to respawn if the aircraft flies into the ground.
- Fixed severe framerate drop when looking at destroyed civilian train.
- Fixed the OK button not working when a campaign is finished.
- Fixed crash when rocket collides with ground (fullscreen only).
- Adjusted framerate impact of smoke from burning aircraft.
- Fixed AWACS not performing stop task.
- Improved Sorbcija ECM pod model.
- Improved the ejection model for the A-10A/C and F-15C.
- Corrected scale of F-15C external fuel tanks.
- New skins for the Su-27 and Su-33.
- Improved sounds for several aircraft including the F-15C and Su-27.
DCS: A-10C Warthog
- LITENING TGP masking logic has been restored.
- Corrected MFCD start-up screen wrong color.
- Fixed AI wingman failing to engage target at Player SPI if AI is not aware/in range of target.
- Fixed LASTE Wind Edit data entry.
- Fixed Gun Minimum Range Cue Behavior.
- Fixed HUD Air speed indicator will TAS in GS mode.
- HSI course knob will now rotate the course pointer with or without power.
- Turn Rate Indicator has been calibrated.
- Fixed the CDU Wind Indication Direction being reversed.
- Several A-10 callsigns have been corrected.
DCS: P-51D Mustang
- Escort task added to the P-51D.
- Corrected incorrect fairing door animation.
- Fixed chassis damage after press RAlt+J on the ground.
- Fixed DXrenderer error in dsc.log with serial numbers and pilot textures.
- Fixed demo track 'takeoff-demo.trk'.
- Fixed error when in-game manual is selected.
- Fixed drop tanks of P-51D are not synchronized in Multiplayer.
Flaming Cliffs 3
This will be the final release version. Price will change to $49.99.
- Added kneeboard input to flyable aircraft.
- MiG-29S TWS2 mode is now fixed.
- Added intro image to Su-33 "Sea Dragon" campaign.
- A-10A AOA Indexer now works.
- Corrected some minor issues with the new 3D Su-27 model.
- Corrected wingmen maneuvers when turning.
- Fixed wingmen not turning off radar when commanded to do so.
- Fixed Su-27 campaign mission typos.
- Pilot models are now correct.
- Fixed F-15C Fuel Tank Pylon indication on MFD.
- Fixed tanker not filling external F-15C fuel tanks.
- Fixed Su-33 getting stuck near island on the Kuznetsov deck.
- Corrected MiG-29 HUD indications.
DCS: Combined Arms
- Replaced the old generic gun sight with a new one.
- Adjusted some generic HUD symbology.
- Fixed player controlled MLRS reloading troubles.
- Fixed units not resuming previous movement after player takes control.
- Fixed air defense units with HOLD FIRE ROE not going from ALARM STATE RED to ALARM STATE GREEN when commanded.
- Added option for Automatic Transmission in CA Special Options.
- Adjusted the drag factor of Russian AP tank shells.
- Fixed ability to set the Ready state of AI flights.
- Fixed ground unit control HUD compass missing from the wide displays.
- Fixed Alarm State Green for radars revealing radar targets.
- Adjusted M1A2 side armor.
- "F10" view. AI aircraft can now land based on ground force commander commands.
- Fixed night vision only being available off/on outside of binocular view.
- Fixed the Go To command.
- Fixed Chaparral target lock issue.
- Axis controls for ground units implemented.
DCS: Black Shark 2
- Corrected missing Ka-50 textures in some missions.
- Fixed Ka-50 wingman calls "engaging enemy air defenses" while evading incoming missile.
- Fixed Ka-50 training missions showing in training section, as they are only available through the download link.
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