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[新闻] DCS 1.2.4 Preliminary Change Log

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发表于 2013-4-17 20:09:38 | 显示全部楼层 |阅读模式
http://forums.eagle.ru/showthread.php?p=1725787#post1725787
SUBJECT TO CHANGE

Version 1.2.4 New Features

  • AI Fw-190D9 with multiple skins.
  • Graphical User Interface. New skin panels.
  • Graphical User Interface. New Module Manager.
  • Flaming Cliffs 3. New Six Degrees of Freedom (6DOF) cockpits for the Su-25, Su-27 and A-10A.
  • Flaming Cliffs 3. Added vertical adjustments to the Su-25 gunsight for bomb, rocket, and missiles delivery. This includes 10 steps down [RALT - H] and 10 steps up [RSHIFT - H].
  • Combined Arms. Added radar emission control. Key . This allows players to operate SAM radars in radar-silent mode.
  • Combined Arms. Generic automatic transmission.
  • Combined Arms. Axis controls for ground units implemented.
  • The Radio Menu F10 option now works in network games.
  • New trigger actions: "radio item add for coalition", "radio item remove for coalition", "radio item add for group", and "radio item remove for group".
  • New Mission Editor features:
-Initialization Script Added
-Trigger Action: AI TASK renamed to AI SET TASK
-Trigger Action: AI PUSH TASK added
-Trigger Action: Set Flag Value added
-Trigger Action: Set Internal Cargo added
-Group LUA condition and % chance of appearance added

DCS World
  • Some issues causing network instability have been fixed.
  • Improved air-to-air missile performance.
  • The missiles dynamic launch zone of fighters has been adjusted.
  • The T-90 tank added the Encyclopedia.
  • Fixed some Mission Editor and GUI crashes.
  • Il-76 damage model has been corrected.
  • Tail numbers stencil shimmering for the Il-76 model is fixed.
  • The standard Russian Air Force MiG-31 skin is fixed.
  • In ME airfield info page now includes airfield ATC frequency.
  • Fixed ME issue regarding statics.
  • Mission debrief. Accounting of released weapons has been corrected.
  • Rearming & Refueling Window. The chaff and flare fields can increase countermeasures amount.
  • Resource Manager (RM) - Smoke generators being duplicated in RM airbase weapons window has been fixed.
  • Resource Manager (RM) - Increased the maximum storage fuel limit to 5,000 tons for each airbase.
  • AI A-10 will no longer shoot all Mavericks at a single target.
  • Axis assignments will print to input .html file
  • ME inability to save file into mods folders has been fixed.
  • Pilot skins added to the E-3A.
  • The S-5 rocket warhead changed from HE to shaped-charge.
  • Corrected valid firing azimuth for FSG "Molniya".
  • New, more accurate, missile dynamics for the SA-19 Tunguska.
  • Airfield marks disappearing after pressing "Cancel" on "Coalitions" window has been fixed.
  • Fixed an issue where AI aircraft and vehicles set invisible = true, then set invisible = false, the ground AI vehicles still could not be detected.
  • Fixed situation if player sets options to "pilot can control vehicle" and the mission doesn't have an aircraft, player can't control units.
  • Fixed ME error when clicking a certain area in the track playback menu.
  • F10 Radio item or add for coalition ALL has been removed.
  • Fixed coalition helicopters unable to take off from aircraft carrier if "takeoff from ramp" condition is selected.
  • Rearm and refuel menus have been removed. "Rearm & Refuel" command will now open Mission Resources Dialog.
  • CG-60 Normandy will now attack Anti-Ship Missiles (ASM).
  • Waypoint actions "Weapon hold" has been fixed.
  • Helicopters sinking when they takeoff from an aircraft carrier has been fixed.
  • Fixed S-300 launches not being shown in the de-brief.
  • The COMM option status will now save in the mission.
  • Fixed AI not always attacking targets during intercept task.
  • Corrected ROE behavior issues.
  • Fixed Tunguska tracking targets through buildings.
  • Fixed server crashes, when one client fires an air-to-air missile and other client joins the game.
  • Fixed F-16C Bl52d having old (Flanker) icon style on F10 view.
  • Fixed incorrect aspect when recording video in 1280*720.
  • ME. Some issues with copying, renaming and removing payloads has been fixed.
  • Fixed helicopter AI ROE and threat reaction.
  • Corrected air to Air ATGM delivery by AI Ka-50s.
  • Fixed the inability to respawn if the aircraft flies into the ground.
  • Fixed severe framerate drop when looking at destroyed civilian train.
  • Fixed the OK button not working when a campaign is finished.
  • Fixed crash when rocket collides with ground (fullscreen only).
  • Adjusted framerate impact of smoke from burning aircraft.
  • Fixed AWACS not performing stop task.
  • Improved Sorbcija ECM pod model.
  • Improved the ejection model for the A-10A/C and F-15C.
  • Corrected scale of F-15C external fuel tanks.
  • New skins for the Su-27 and Su-33.
  • Improved sounds for several aircraft including the F-15C and Su-27.

DCS: A-10C Warthog
  • LITENING TGP masking logic has been restored.
  • Corrected MFCD start-up screen wrong color.
  • Fixed AI wingman failing to engage target at Player SPI if AI is not aware/in range of target.
  • Fixed LASTE Wind Edit data entry.
  • Fixed Gun Minimum Range Cue Behavior.
  • Fixed HUD Air speed indicator will TAS in GS mode.
  • HSI course knob will now rotate the course pointer with or without power.
  • Turn Rate Indicator has been calibrated.
  • Fixed the CDU Wind Indication Direction being reversed.
  • Several A-10 callsigns have been corrected.

DCS: P-51D Mustang
  • Escort task added to the P-51D.
  • Corrected incorrect fairing door animation.
  • Fixed chassis damage after press RAlt+J on the ground.
  • Fixed DXrenderer error in dsc.log with serial numbers and pilot textures.
  • Fixed demo track 'takeoff-demo.trk'.
  • Fixed error when in-game manual is selected.
  • Fixed drop tanks of P-51D are not synchronized in Multiplayer.

Flaming Cliffs 3

This will be the final release version. Price will change to $49.99.
  • Added kneeboard input to flyable aircraft.
  • MiG-29S TWS2 mode is now fixed.
  • Added intro image to Su-33 "Sea Dragon" campaign.
  • A-10A AOA Indexer now works.
  • Corrected some minor issues with the new 3D Su-27 model.
  • Corrected wingmen maneuvers when turning.
  • Fixed wingmen not turning off radar when commanded to do so.
  • Fixed Su-27 campaign mission typos.
  • Pilot models are now correct.
  • Fixed F-15C Fuel Tank Pylon indication on MFD.
  • Fixed tanker not filling external F-15C fuel tanks.
  • Fixed Su-33 getting stuck near island on the Kuznetsov deck.
  • Corrected MiG-29 HUD indications.

DCS: Combined Arms

  • Replaced the old generic gun sight with a new one.
  • Adjusted some generic HUD symbology.
  • Fixed player controlled MLRS reloading troubles.
  • Fixed units not resuming previous movement after player takes control.
  • Fixed air defense units with HOLD FIRE ROE not going from ALARM STATE RED to ALARM STATE GREEN when commanded.
  • Added option for Automatic Transmission in CA Special Options.
  • Adjusted the drag factor of Russian AP tank shells.
  • Fixed ability to set the Ready state of AI flights.
  • Fixed ground unit control HUD compass missing from the wide displays.
  • Fixed Alarm State Green for radars revealing radar targets.
  • Adjusted M1A2 side armor.
  • "F10" view. AI aircraft can now land based on ground force commander commands.
  • Fixed night vision only being available off/on outside of binocular view.
  • Fixed the Go To command.
  • Fixed Chaparral target lock issue.
  • Axis controls for ground units implemented.

DCS: Black Shark 2
  • Corrected missing Ka-50 textures in some missions.
  • Fixed Ka-50 wingman calls "engaging enemy air defenses" while evading incoming missile.
  • Fixed Ka-50 training missions showing in training section, as they are only available through the download link.

发表于 2013-4-17 21:29:35 | 显示全部楼层
主要关心对帧数的改善如何
发表于 2013-4-18 09:22:26 | 显示全部楼层
这次的改进很好很好。。。FC3 变成正式版。。。。但不知道具体什么时候升级
发表于 2013-4-18 10:16:47 | 显示全部楼层
现在的FC3版本bug太多了,期望ED能够多关注下FC3模块bug的修复,看了1.2.4,期望能够早日升级
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