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[新闻] DCS 1.2.5出来了

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发表于 2013-7-23 08:05:37 | 显示全部楼层 |阅读模式
http://forums.eagle.ru/showthread.php?p=1819457#post1819457

Today we are happy to make available version 1.2.5 of DCS World and updates to several DCS modules.

DCS Change Log 1.2.5

Please use the Auto Updater. To force an auto update, from the Start menu, select Eagle Dynamics - DCS World - Update DCS world.

DCS World
• Anti-radiation missiles: Added proximity fuses and adjusted accuracy.
• Further improvements to game stability.
• Improved MS Sidewinder FFB2 joystick support.
• Corrected module installation issues.
• Resource manager: Corrected logistic links.
• Resource manager: The value, speed and periodicity have been adjusted. Default supply speed is now 60 km/h.
• Visual detection of a target for AI units will now also be a function of time. The time of detection depends on target distance, aspect angle, and the presence of already detected targets nearby.
• When a target is no longer visible, the AI aircraft will use the target’s last known position and velocity to search for it.
• Added "STOP TRANSMISSION" trigger action.
• AI behavior option "DISPERSE UNDER FIRE" now has new parameter - dispersion delay.
• Added new AI behavior option - "RTB ON OUT OF AMMO".
• Added more tooltips to the Mission Editor.
• Message filter for Lock On aircraft: RShift+\.
• Added several new constants (AI) and functions (trigger, Controller) in Simulator Scripting Engine (SSE).
• Detection of radars by RWR have been reworked to make player and AI systems equal.
• The parking spaces for Anapa and Krymsk airbases have been corrected.
• Su-25T: The gun funnel has been adjusted.
• The several air to air missile factors have been adjusted.
• Updated airbase charts by www.10thGunfighters.de and www.ariescon.com
• M256 HEAT ballistics corrected.
• Improved fire and smoke of aircraft fragments.
• Improved material of flares.
• Adjusted logbook data accounting. A specially of complex cases with multiple changes of aircrafts in one sortie.
• Mission Editor: Added briefing picture dialog. If file contain inappropriate symbols in the name, GUI Error appears.
• The broken input after exporting to HTML is fixed.
• Su-25T Quick Start mission trigger has been fixed.
• Mission Editor crashing after mission save in some circumstances has been fixed.
• Static objects will now be hidden when Fog of War is enabled.
• Crash after destruction of a firing MLRS Grad or Smerch is now fixed.
• SA-19 Tunguska will no longer engage the tactical air to surface weapons.
• Su-27 model. Sorbcya ECM pod navigation light position has been fixed.
• The armor of M6 Linebacker is now the same as the M2 Bradley.
• Added checkbox to save custom views in the OPTIONS - MISC page.
• IR signature of many aircraft have been corrected.
• Fixed issues with absent engine sound when the player leaves the aircraft via RAlt-J.
• Mission editor error, when trying to set client skill before placing unit on the map is fixed.
• M2 Bradley ammo has been adjusted. 70 HE and 230 AP, 900 12.7
• The issue with burning aircraft causes huge FPS loss due to smoke / fire has been fixed.
• All missions and campaigns for modules are now translated into Spanish.
• SEAD aircraft no longer strafe when out of ARMs.

DCS: UH-1H Huey
• Tuned the "mast bumping" effect. The rotor is now very hard to break off while on the ground.
• The UH-1H manuals and readme have been updated.
• Fixed and updated UH-1H training files (now download from the Training menu).
• Sound samples path has been updated.
• The ADF will now work correctly with near NDB at Krymsk.

Lock On: Flaming Cliffs 3

• A-10A: Added AFM.
• A-10A: Ripple quantity and release interval has been fixed.
• Su-33: Added new “Heavy Sky” campaign.
• Su-27: Added new liveries.
• Su-27: Fixed some minor model errors.
• Su-27: ”Blockade” mission having briefing image in the wrong coalition has been fixed.
• Su-27: added missing textures for Russian Knights.
• Su-27: Sunglare on the HUD apearing when HUD should be in shadow is now fixed.
• Many fixes/adjustments to FC3 missions and campaings.
• Fragile Landing Gear has been fixed.
• Su-25: Bombs falling short when using CCRP has been fixed.
• Su-25: Turning ON the laser rangefinder no longer causes the targeting cross to jump outside the gunsight now.
• F-15: Crash or freeze when on the ramp when changing HUD Modes is fixed.
• F-15: Negative airspeed values are now correctly displayed on the HUD airspeed tape.
• The FC3 installation check has been fixed.
• “Betty” voice warnings now use native language.
• The cockpit view system has been adjusted. Looking behind the aircraft will no longer look at an impossible angle.

DCS: Combined Arms
• Adjusted the machine gun sights for several vehicles.
• Manual updated.
• Fixed issue where tanks with AP shell can't lock sea units.

DCS: Ka-50 Black Shark 2
• Corrupted Shkval image aspect is fixed.

Notes:
1- Earlier we had hoped to include some ATC changes in 1.2.5. However, due to some unresolved bugs and a staffing change, we were unable to complete this in time for 1.2.5.
2- We are well aware of other known item such EOS, CBU-97/105 effectiveness, countermeasure effectiveness, client control of air units in CA, game performance, etc., and they will be addressed as time and resources allow. There really is no need for, "what about..." questions.
发表于 2013-7-23 09:47:00 | 显示全部楼层
在更新中, 更新内容竟然有1G多,更新速度较慢
发表于 2013-7-23 21:10:40 | 显示全部楼层
有人翻译不,没时间更新,不知道有多大改动
发表于 2013-7-23 23:44:25 | 显示全部楼层
第一次更新的时候因为没速度就取消掉了,现在开DCS不更新了...
发表于 2013-7-24 10:39:17 | 显示全部楼层
正在升级中,速度好慢,DCS一天只会自动更新一次,如果你想多次更新的话,cancel掉后到任务管理器手工结束DCS updater,然后再次到ED的菜单下运行updater就可以了
发表于 2013-7-24 19:19:55 | 显示全部楼层
直接下载完整版更新的路过
发表于 2013-7-24 23:31:34 | 显示全部楼层
能更新的多作点测试。
发表于 2013-7-26 14:20:08 | 显示全部楼层
说的A10A的AFM不知道加上了没有,反正我是没有太大感觉,应该是有很多的细微改进,很不幸的是AIM120和R27ER都变厉害了,10公里内基本无法躲避,现在躲导弹的终极技能就是掉头快跑了,ET稍有增强,SU27的3D座舱不会再看不清HUD了,拉远后HUD会更加清晰,AI攻击力有所增强
发表于 2013-7-28 16:50:34 | 显示全部楼层
貌似Su25和A10A拉出来单卖了。
发表于 2013-7-28 16:51:17 | 显示全部楼层
今天,我们很高兴,使可用版本1.2.5 DCS世界和更新一些DCS模块。

1.2.5 DCS更改日志

请使用自动更新。要强制自动更新,从“开始”菜单中,选择“鹰动态 - DCS世界 - 更新DCS世界。

DCS世界
•反辐射导弹:新增近爆引信和调整精度。
•进一步改善游戏稳定性。
•MS响尾蛇FFB2支持操纵杆改进。
•更正模块的安装问题。
资源管理器:更正物流环节。
•资源管理器:该值,速度和周期进行了调整。默认的供应速度是现在60公里每小时。
视觉检测目标AI单位现在也可以是时间的函数。检测时间取决于目标距离,方位角,以及存在已经检测到附近的目标。
•当一个目标是不再可见,AI飞机将使用目标的最后已知​​位置和速度搜索。
•增加了“停止传输”触发动作。
•AI行为选项“下分散火”,现在有新的参数 - 分散延迟。
•添加新的AI行为“选项 - ”RTB的弹药就出来了“。
•添加更多的任务编辑器的工具提示。
•锁定在飞机上的消息过滤器:RSHIFT + \。
•添加了一些新的常数(AI)和功能(触发控制器)在模拟脚本引擎(SSE)。
•RWR雷达检测已返工,等于让玩家和AI系统。
•阿纳帕和Krymsk空军基地的车位已得到纠正。
•苏-25T:枪漏斗进行了调整。
•几个空气空空导弹因素进行了调整。
•更新空军基地图表由www.10thGunfighters.de www.ariescon.com
•M256 HEAT弹道修正。
•改进的火和烟的飞机碎片。
•改进材料的耀斑。
•调整后的日志数据会计。一个特别复杂的情况下,飞机在一个架次中有多个变化。
•使命责任编辑:上架简报图片“对话框。如果文件中包含不适当的符号的名称,GUI出现错误。
•破碎后输入导出到HTML是固定的。
•苏-25T快速启动任务触发已得到修复。
•任务编辑器崩溃后的使命保存在某些情况下已得到修复。
•静态物体时隐时现,现在将启用战争迷雾。
现在固定•崩溃后的烧成毕业或Smerch多管火箭炮系统的破坏。
SA-19​​通古斯将不再从事空气战术空对地武器。
•苏-27模型。 Sorbcya ECM吊舱航标灯的位置已得到修复。
•M6后卫的装甲是现在M2布拉德利一样。
•添加复选框以保存自定义视图选项 - MISC页。
•许多飞机的红外特征已得到纠正。
•固定缺席发动机声音的问题,当球员离开飞机通过RALT-J。
•任务编辑器错误,当试图设置客户端的技能之前,将单位在地图上是固定的。
•M2布拉德利弹药进行了调整。 70 HE和230 900 12.7 AP,
•燃烧飞机的问题,导致巨大的FPS烟雾/火灾损失已得到修复。
所有的任务和活动模块现在均已被翻译成西班牙语。
•SEAD飞机不再扫射时出的武器。

DCS:UH-1H“休伊”
•调谐“桅杆碰撞”的效果。转子是现在很难折断,而在地面上。
UH-1H手册和自述已更新。
•修正和更新的UH-1H培训文件(现在下载“培训”菜单)​​。
•声音样本路径已更新。
•ADF将Krymsk附近NDB现在正常工作。

锁定:怒火危崖3
•A-10A:添加AFM。
•A-10A:纹波的数量和释放间隔已得到修复。
•SU-33:添加了新的“重天空”活动。
•SU-27:增加了新的涂装。
•苏-27:修正了一些小的模型误差。
•苏-27:“封锁”在错误的联盟任务简报形象已得到修复。
苏-27:,缺少纹理俄罗斯骑士。
•苏-27:现在Sunglare在HUD上apearing的HUD应该在阴影固定。
•许多修复/调整到FC3任务和campaings。
•脆弱的起落架已得到修复。
•SU-25:炸弹下降时短期使用CCRP已得到修复。
•SU-25:打开激光测距仪不再导致针对跨现在跳出瞄准器。
F-15:崩溃或冻结时,在坡道上时改变HUD模式是固定的。
•F-15:负空速值现在正确地显示在HUD上的空速磁带。
•FC3安装检查已得到修复。
“贝蒂”的语音警告,现在使用的母语。
•驾驶舱视图系统进行了调整。寻找背后的飞机将不再是一个高难度的角度看。

DCS:联合武器
•调整后的几辆车机枪瞄准器。
•手动更新。
•坦克与AP壳的固定问题,即无法锁定海单位。

DCS:Ka-50的黑鲨2
•损坏的Shkval图像方面是固定的。

附注:
1 - 此前,我们曾希望包括一些ATC 1.2.5。然而,由于一些未解决的bug和人员配备的变化,我们是无法完成这项时间为1.2.5。
2 - 其他已知的项目,例如EOS,CBU-97/105有效性,我们都很清楚,对策CA,游戏性能等方面的效益,客户端控制的空中单位,他们将得到解决,随着时间和资源允许。实在没有必要,“怎么样......”问题。
发表于 2013-7-28 20:20:07 | 显示全部楼层
google翻译看着很蛋疼

发表于 2013-7-28 20:49:42 | 显示全部楼层
Ai 发射的反辐射导弹精度高多了,1.24里面脱靶率简直逆天
发表于 2013-7-28 20:54:36 | 显示全部楼层
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