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发表于 2010-5-8 17:05:12
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[[[+ Corrected the 1st LOD model of the Su-25. Added missing damage model parts
+ Fixed the errors in the mission “Su-25 – Route”
+ Fixed AI logic for route navigation after conducting an attack
+ Fixed the AI aircraft parking errors in Sochi/Adler airport
+ The F-15 will no longer have the capability to identify friend or foe for a target masked in ECM
+ Aircraft will have the capability to refuel inside hangars
+ Fixed the error in the A-10 campaign structure
+ Fixed documentation errors
+ Reduced the turn rate of the F-15 below 0.4M
+ Fixed numerous errors in the encyclopedia
+ Fixed errors in the radio commands menu
+ Fixed the auto-start, installation and uninstallation functions
+ Increased the draw distance of foreground ground textures
+ The PgUp key will now function correctly during a cold start in an Su-25
+ Throttle input increments on the Su-25/T using the PgUp/PgDn keys have been made more even
+ Tuned the Z-axis for TrackIR
+ Fixed the input commands after opening the coalition chat window. RCtrl will no longer stick
+ The Su-25 skin names will no longer be duplicates
+ Added smoke rockets to the A-10 “AFAC” task payload
+ Fixed the error with the target zone setting when the target zone radius is entered before the zone is placed on the map
+ Numerous enhancements for increased multiplayer game stability
+ Fixed the score count in multiplayer in cases of multiple hits on a target
+ Simultaneous running of DCS: Black Shark and Flaming Cliffs 2 on one PC is now possible
+ The LoGetWorldObjects function will now return correct names “.Name”, “.UnitName” and “.GroupName”
+ Neutral airbases will no longer report air traffic without contact
+ ATC will no longer be stuck on the phrase “Unable to clear for take-off” when a ground unit is present on the runway
+ Fixed the logbook error not counting the completion of a first campaign mission
+ Fixed Russian localization errors
+ Fixed the crash when pressing the Start button in the Training menu
+ Increased the WP smoke marker burn time
+ Fixed the error in fighter aircraft AI target detection logic due to incorrect radar range calculations regardless of target aspect
+ Fixed the error causing incorrect track playback after significant time compression is used
+ Added default tasking to air groups based on aircraft type
+ NAVY helicopters landing at Russian ships.
+ Was removed a first wide FOV from Su-25T Shkval which caused noticable frame rate drop. Now Shkval has a two FOV like a real prototype.
+ Subtitles of player and AI radio can turn off with corresponding option.
+ Fixed numerous other insignificant errors]]]]]]
人工翻译了。。
1.修正了第一版SU25的模型。增加了丢失的战损部件(模型)
2.修改了AI实施对地攻击后确定航线的逻辑
3.修正了AI在Sochi/Adler airport停机的错误
4.F15将不能对开ECM的鸡做敌我识别
5.广大灰机可以在机库里加油
6.修正了A10战役中的结构错误
7.修正了广大文件的错误
8.降低了F15在M0.4马赫数以下的转向率
9.修正了在百科全书中的数据错误(汗。。这么说在1.0和1.1里都存在。。)
10.修正了在无线电菜单中的错误
11.修改了自动启动,安装和卸载功能
12.增加了地景的能见距离。(LOCFG升上去了的话,我们干脆自己调)
13.PAGE up键在自动启动SU-25时可以正常工作了
14.调整了TRACK IR的Z轴
15.修正了一个按件错误:在联网聊天菜单开启后,右CTRL键不会粘住。
16.SU-25的图装名字不会再重复了
17.给A10执行AFAC任务中增加发烟指示火箭
18.休整了目标框的问题:标志在目标被放到区域之前就出现了
19.做了无数提升,旨在提高多人游戏稳定性
20.修正了分数框,以防止多人命中同一目标
21. LoGetWorldObjects 这个功能的一些按件名字正常了--“.Name”, “.UnitName” and “.GroupName”
22.中立机场在没有联系的情况下不再报告空中交通
23.当一个(不要命)的家伙开车到跑道上时,ATC不会卡在"不允许起飞"这个词组上
24.修正了日志上的错误:不记录战役的第一个任务.
25.修正了俄罗斯版的错误
26.改正了在训练按启动键时坠毁的错误
27.发烟弹发烟时间延长
28.修正了作战AI对无论什么方位角采取不正确的雷达探测的问题
29.修正了采取大量时间压缩后录制的TRACK中的问题
30.给灰机增加了更多可执行的默认任务
31.海军直升机可在毛子船上着陆
32.SU-25T的Shkval系统更真实了
33.人和AI无线电交流时的字幕会适时消失
34.修正了其他N多错误
[ 本帖最后由 biller 于 2010-5-8 18:57 编辑 ] |
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